BLINDNESS
The constant experience of failure in reclaiming lost meaning imposes on humans today burdensome choices, ceaselessly spinning them on the wheel of seeking, not knowing, and denial, ultimately enhancing their everyday struggles. A human left without a path or stranded within one, gives physical form to their surroundings within a fixed framework, even the trajectory of their movement controlled and nourished by external influences within this imposed framework.
In this interactive installation, the viewer physically takes control of the world within the display. Humans trapped in rooms, disconnected from consciousness, surrender the viewer's mind to move in any direction, left or right. The angular position of the rotating mechanism, connected to the chain and gear that sets the display in motion, is digitized by electronic sensors, mirroring the angular position of the room in the image through the physical movements of the display. Simultaneously, a gravity simulation takes place on the 3D model of humans.